A few days ago I realised that Penguin Trials had been reviewed by http://www.appstorm.net
While the review has a overall optimistic outlook it does raise a few important issues saying that “objects can slip out of position” and that with “no pinch to zoom [...] you have to just put up with the clumsiness of a tile system [that's] inadequately optimized for touch”. In the next few days I will work hard to address these issues, adding a zooming feature seems like a good fix to the small screens issue.
The review also included a large amount of good points, for example he mentions that the game “makes you think” and also that “at no point did [he] feel the design become stale”. The review ended with the reviewer mentioning that the game was essentially a simple version of lemmings but with a added “pinch of cuteness”.
You can read the full article here: http://android.appstorm.net/reviews/games/guide-your-penguins-to-safety-in-penguin-trials/
Thanks for reading,
“This game has been a long time coming and I’m sure it will live up to mine and other people’s expectations. Featuring 48 puzzling levels, cute pixel graphics and regular updates Penguin Trials is no small game.”
Penguins’ sense of direction was never the best so when traveling on very long journey’s they recruited other people to guide them. Helped by the humorless General Flap you must hone your skills before leading the little penguins onto the ice. The Penguin Trails isn’t a small game by any stretch of imagination with 48 levels coming bundled with the released version it will quench your first for some good old puzzle fun. Oh and it will also make you go awwww… a bit!
Get The Game:
Ps: I will be writing a longer blog post outlining my journey throughout its development at some point in the near future.
One thing a demo or free version must do is hook the player and make them want more, however it must not be too short or else the player may not have long enough to make an impression. So here I am posting the basic factors of both the pro and the free version of my new game The Penguin Trials.
- 10-16 levels – enough to get the player hooked without giving them too much content to play with.
- NO exporting or playing in the Level Editor – if the player is creative or want to share levels with the community he must purchase the game first. Same with if they want to play levels.
- Nag Screens – horrible and annoying but very effective, the player needs to be constantly reminded of the fact they can get more features for a cheap price.
- 48+ levels – as much content as the player could want with even more extension thanks to fact number two.
- Exporting, Importing and Playing all supported in the level editor along with full access to the level directory meaning the game can be extend for as long as people have creativity.
- No nag screens – you’d be surprised to hear the people will pay just to be left alone!